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*[http://tfu.info/1990/Autobot/Takedown/takedown.htm Takedown at TFU.info]
 
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Revision as of 18:29, 23 July 2009

They're actually both looking for characterization.
Let's see what you can see...

This article is in need of images.

Specifics: Toy
Takedown is an Autobot Micromaster in the Generation 1 continuity family.
Takedown cardart

Gimme that can opener, I need to create myself some peripheral vision.

Takedown is the leader (or "foreman") of the Construction Patrol. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together — and for how to forge a lasting peace. Unfortunately, though a brilliant organizer, his command of tactics is weak.[1]

Fiction

IDW comics continuity

Spoiler jazz

Spoiler warning: Plot and/or ending details for Spotlight: Hardhead follow.

Takedown was one of the legions of Dead Universe Micromasters who pursued Hardhead and Nightbeat on Gorlam Prime. He survived to pursue the Autobots into the planet's subterranean caverns, and helped the Jhiaxus-possessed Nightbeat dig out after Hardhead triggered a cave-in. Takedown then confronted Hardhead with Nightbeat and a small group of Micromasters, and was unable to stop Hardhead from killing Nightbeat and escaping into the Dead Universe. Spotlight: Hardhead

Toys

Generation 1

  • Construction Patrol (1990)
Takedown transforms into a red cement mixer. He was only available with in a four-pack with his teammates Crumble, Groundpounder and Neutro.

Footnotes

External links


You will be whole again. I promise.
I cannot remain in this unacceptable operational status!

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