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This article is about Stampy, the Beast Wars Neo Maximal. For the Autobot member of the Magnificent Six, see Stampede.

Stampy is a Maximal from the Beast Wars Neo section of the Beast Era.


Stampy (スタンピー, Sutanpī) is young, cute and... well, not the bravest Transformer around. In fact, he's a huge coward, which greatly frustrates his teammates. When he's not scared slagless at the thought of his next mission, this rabbit Transformer is quite cheerful and well liked, which makes others eager to help him overcome his fears.

Stampy loves his mother very much and carries her picture around with him in a locket (what a mamma's boy). His favorite food is space carrots.

Despite his youth and cowardice, he's an excellent scout. His innate speed and extremely sensitive ears make him perfect for gathering intelligence and getting the info (and himself) back to base in one piece. (The way he most definitely prefers it.)

Note: Given the inherent ambiguities of the Japanese katakana that makes up Stampy's name, there exists the outside possibility that his name is actually "Stumpy".


Beast Wars Neo cartoon[]

Voice actor: Mika Ishibashi (Japanese)
Stampy was among a group of five new Maximal recruits chosen for Big Convoy to train. As Break introduced himself, he teased Stampy for seeming so nervous around everyone. Stampy insisted that he wasn't nervous, just shy. When Colada then transformed from snake to robot to introduce himself, it was shyness, not fear, that caused Stampy to fall backwards. Uh-huh. Later, when Break suggested testing out their instructor's strength, Stampy questioned if it was a good idea or not, but was assured that it was a necessity. When Big Convoy did eventually make his way to the training room, the recruits attempted to attack him, but were all disabled by the Maximal leader's might. Stampy ran to hide behind a corner, but upon his discovery, he leapt into the defeated pile of Maximals, too. Convoy appreciated the gesture, but told them that their real training began on the planet Gaia, where they would be investigating the disappearance of Lio Convoy. Once in orbit of the planet, the group was then informed that Big Convoy wouldn't be leading them, but instead, Longrack would be. Touching down on the surface of the planet, the Maximals were confronted by Predacon soldiers, and when asked for advice on what to do, Longrack panicked and told them that it was every man for themself. Stampy, in the chaos, had his transport vessel destroyed, and fled into nearby brush. Mistaking the disguised Sling for a flower, Stampy stepped onto him, but was instead trapped by the Predacon. Magmatron then used him to locate the Maximals, where they encountered Big Convoy. When the two leaders stood off, Stampy was held firmly in Magmatron's grip, unable to escape. Longrack then came up with the plan for all the recruits to charge the Predacon leader at once, but before they could, they were countered by the Predacon soldiers once more. This time, though, Heinrad froze time, allowing him to recover Stampy and return to their comrades unscathed. Once the Predacons were teleported back to their HQ by DNAVI, Break lectured Stampy on his cowardice, but the rabbit ‘bot was defended by Big Convoy, who told the team that they all acted cowardly, but justifiably so. With the enemy gone, the team was able to complete their mission: recovering a black box recording detailing Lio Convoy’s disappearance, and the loss of Angolmois capsules across the galaxy. Back on the ship, Stampy and the others had a new goal: recovering the Angolmois energy before the Predacons could use it for evil. Big Convoy, Move Out Stampy was with Big Convoy and the other Maximal recruits when they saw a volcano floating in orbit of the planet Godbless. When Longrack and Colada began to bicker after the former had suggested investigating the phenomena, Stampy attempted to smooth things over between the two, but was teased by Heinrad for his inability to resolve conflict. When their vessel approached the planet, they were met with a supposed “God of the Maximals”, in reality an illusion created by Saberback, which stunned their ship and caused them to crash to the surface. Stampy remained behind to repair the vessel with Big Convoy, Break, and Heinrad, while Colada and Longrack investigated their surroundings. When the pair called for reinforcements, he and the others arrived, fighting off the Predacons and taking the capsule of Angolmois that Saberback had tried to steal. Later on, he listened to Big Convoy speak to the natives on the importance of hard work, before they all rocketed back through space to find more Angolmois. Chase the Mysterious Capsule Stampy was among the Maximal recruits who ended up traveling to the supposedly warm, paradise-like planet of Solid, to recover an Angolmois capsule. He was shocked, along with the others, to learn that the planet was actually frigid and frozen over. When Longrack tried to put together a ground team to survey the planet, Big Convoy shut the idea down, stating that all Maximals should participate in the exploration of Solid, much to Stampy's chagrin. However, when it became apparent that Break was the only one adequately equipped enough to traverse the entire planet, Stampy remained behind with Convoy and the others while the penguin ‘bot surveyed the surface. The group was later assaulted by Sling and Saberback, and buried under snow, only being saved by Colada's flame breath. As the cold weather wore hard on Stampy and the others, Big Convoy realized that meeting up with Break to retrieve the capsule would be impossible in their current condition. To this end, he had Longrack break off a piece of ice from a nearby mountain, and they used the slab to slide to their rendezvous point. With this new technique, the group, including Stampy, arrived just in time to rescue Break, defeat Dead End, and secure the Angolmois. Burning Heart Below Freezing Stampy was with the other Maximals on the Gung Ho when they were having target practice... with one another. When it was his turn to be shot at, the rabbit 'bot tried to exit the game, being scared of getting hurt. When Colada coiled around him in an effort to force him to participate, Stampy bit him and escaped his grip, with the others all calling him cowardly for not wanting to participate. At that moment, Big Convoy walked in, putting a halt to the exercise. Later, when the Maximals touched down on Maderan, both Break and Colada detected the Angolmois capsule there on different ends of the planet. Stampy ended up going with Break's group, but when they eventually found the capsule, Stampy was hesitant that it was the real deal. Longrack and Break scoffed at him, and touched it anyways, triggering an electric trap that they were caught in, but Stampy narrowly dodged. It then became apparent that the trap was set by the Predacons Sling and Guiledart, who had wanted to take the Maximals out so that they could find the Angolmois themselves. Stampy escaped from the two and made his way to Colada and Heinrad, who had been affected by a similar trap set up by Saberback and Dead End. He managed to free all of his comrades from the traps for a time, before Magmatron showed up and recaptured them. Escaping again, Stampy tried to contact Big Convoy, but the same electricity generator creating the traps shut down communications systems. Using a signal flare, he notified Big Convoy of the emergency, and bravely attempted to attack Magmatron himself before the Predacon leader could destroy his friends. Magmatron swiped him away, and Guiledart critically damaged him, but thankfully the Predacons were defeated, and Stampy was put in a CR chamber back on the Gung Ho. According to Longrack, he would be just fine after a few repairs. Hang in There, Stampy Stampy was with the other Maximals orbiting Donovan when Colada and Break were chosen to search it for Angolmois. Later on, when the pair contacted Big Convoy for assistance, the rest of the recruits beamed down to the planet to look for the capsule, while Convoy attended directly to Break and Colada. Stampy, Longrack, and Heinrad eventually found the Angolmois... but they also found Guiledart and Saberback with it. As the groups battled, the canyon they were fighting on collapsed, sending the capsule flying away, and the Maximals sinking into the sand. Eventually Stampy and the others regrouped with Big Convoy after the capsule was secured, listening to Vector Sigma communicate through him and talk about the virtues of teamwork. Mirage of the Sand

Beast Wars Neo manga[]

Stampy is a part of a whole sub-race of rabbit Transformers and even has a mother. Their planet was first colonized by Tasmania Kid. All other members of Stampy's race wear clothes, but he doesn't.

While on a search for the Angolmois energy capsules, he fell in love with a jellyfish Transformer named Rage. Although his duties forced him to leave her, he promised to return.


Stampy was part of the coalition army that fought back the Quintesson invasion of the recently reformatted technorganic Cybertron. He and Slapper leapt onto an escaping dropship and planted bombs on it, leaping to safety before the exploded and brought the ship back down to the surface. Wreckers: Finale Part II

Note: Stampy is not directly named in this appearance, being described only as a white rabbit.

Later, Stampy was part of the crowd of Maximals that had gathered to welcome the returning Autobots to Cybertron. Rook all but shoved him out of the way to get close for an interview with the returning heroes. Abduction

IDW Beast Wars comics[]

Stampy is part of Lio Convoy's elite special operations unit, the Pack. He travels with them to prehistoric earth to rescue Razorbeast and co. He's very eager to get down there and try out his new rabbit beast form. This "bounding" exuberance, quite predictably, gets on Longrack's nerves. When they reach their destination and take on the Predacons, Stampy is seen to handle Manta Ray and Scavenger quite handily. The Ascending issue 2

Break and Stampy

What crowd?

After trouncing Spittor as well, Stampy acted as a cheerleader of sorts when the Pack joined with the other Earthbound Maximals in restraining the Angolmois-infected Razorbeast. He later eagerly asked Lio Convoy what he should do when the Pack's commander was giving out orders. Lio simply ignored him. The Ascending issue 3

When he returned to Cybertron to help battle Shokaract, his tail caught fire as he escaped from the wreckage of the Pack's downed transwarp cruiser. During the fight with Shokaract, he transformed into his Targetmaster mode and was wielded by Longrack. The Ascending issue 4


Beast Wars Neo[]

  • Stampy (Basic, 1999)
Japanese ID number: C-31
BWN-toy Stampy

Zajec Volk

Part of the first wave of Beast Wars Neo products in the Japanese Beast Wars toyline, Stampy is a Basic-sized figure that transforms into an organic white rabbit, seemingly designed to have his beast mode in a permanent mid-leap pose. His beast mode mouth/head halves are attached to the robot mode forearms via a screw allowing for the slightest amount of opening/closing movement in the mouth (this mouth movement can also double somewhat as his "Rabbit Claw" weapons). In robot mode, his rabbit ears become his non-removable "Ear Swords", with his fists molded to look as if they are holding them. Stampy's Maximal spark crystal is located on his chest in robot mode.
This figure also features a third "Scissor Mode", with the Ear Swords pointing forward. When pulling back on the rabbit's tail, the scissor-blades move in and out from each other, to a pretty lame and vaguely scissor-like extent. This mode is designed to be used as a hand-held weapon by his larger comrades such as Big Convoy or Longrack—or any other figure equipped with a 5 mm port. Amusingly, the Scissor Mode gimmick gives him a "shrugging" action in robot mode.
  • Stampy Vs Sling (Multi-pack, 1999)
Japanese ID number: VS-31
BWN-toy VS31box

A Rabbit and a Lizard Mammal

  • Prairie Showdown: Stampy VS Sling (Multi-pack, January 1999)
    • Takara ID number: VS-31
    • Sonokong ID number: DX-03
Stampy was also available in the "Prairie Showdown" (草原の対決 Sōgen no Taiketsu) two-pack with the Predacon Sling. Both toys are identical to their individual releases.
Sonokong also released this vs-pack in Korean Beast-War Neo markets. The Sonokong Stampy features no differences with the Takara releases, other than the packaging and Tech Spec cards

External links[]

You will be whole again. I promise.
I cannot remain in this unacceptable operational status!

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