Prowl II




 * Prowl is a Maximal in the Beast Wars portion of the Generation 1 continuity family.

Prowl is not a verbose Maximal, preferring instead to listen. He gathers information, analyzes it, and instantly suggets an appropriate couse of action. His logical mind is without match among his Maximal brethren, who rank him among their best military strategists.

Toy Bio
A great military strategest in this life, Prowl thinks he fullfilled that same role in a previous life.

(Note: Prowl's toy bio suggest that he has some connection to Generation 1 Prowl, perhaps even being one in the same.)

Beast Wars: The Gathering comics continuity
Prowl was one of the protoforms left behind by the crew of the Axalon on prehistoric Earth. He was activated and put in chronal phase by Razorbeast at Magmatron's request, but was protected from Magmatron's Predacon shell-program by Razorbeast's viral code.

Accompanied by Night Glider, Sonar, and Air Hammer, Prowl sped to meet up with Razorbeast. These flyers and a phalanx of other Maximals finally reached Razorbeast's team just in time to fight off an army of Predacons. In the battle that ensued, Prowl battled Sky Shadow.

Beast Wars

 * Prowl (Deluxe Transmetal, 1999)


 * Prowl is a Transmetal 2 bio-mechanical owl with a flip-around-reveal spark crystal in his owl-skull. In beast mode, he has a spring-gear-activated spinning-wing attack gimmick.


 * His toy was released in two color schemes, one white, turquoise, and red, the other black, blue, and red.