Fangry


 * Fangry is a Decepticon in the Generation 1 continuity family.



No Decepticon leader wants Fangry under his command. The rebellious, foul-mouthed Fangry explodes violently against any being who dares give him an order. He has attacked almost as many unfortunate Decepticons as he has their actual enemies, the Autobots. A Decepticon with a healthy sense of self-preservation will give Fangry orders in the form of mild suggestions or reverse psychology.

Fangry has complete faith in only his judgment and his alone. Unwilling to listen to advice, his tactics are notoriously flawed. Furthermore, he's likely to be abandoned on the battlefield when in trouble. The mere act of coming to his rescue implies he needs help at all -- and, well, you know how he reacts to that idea.

Fangry's Headmaster partner is Brisko.

Generation 1
(Note: Events in italics occurred in the UK comics.)

Fangry and his partner Brisko oversaw part of the Z Foundation's attempt at recruiting humans to take down the Autobots for them. Their pawns, the Roadjammers, ended up overstepping their boundaries and came after the Decepticons as well as the Autobots, and so the project was scrapped.

Shortly thereafter, Fangry joined his fellow Decepticons in recovering Scorponok's head from Highbrow, but was then shunted into Limbo to make way for the time-travelling Soundwave and the Terrorcons, leaving him out of the Time Wars.



When Bludgeon assumed command of the Decepticons after the war with Unicron, Fangry was quick to assert his independence, especially given his unease with the Autobot/Decepticon alliance that had tenuously been forged in the aftermath. To be honest, Autobot commander Grimlock didn't make things any easier by throwing cups of oil at Fangry's head to shut him up (and what was Grimlock doing with a cup anyway? He has no mouth!). Fangry tried to jump Grimlock later that night, but bit off more than he could chew since Grimmie had just received his spiffy new Actionmaster upgrade. His public humiliation did serve a purpose, however, as it gave Bludgeon a rallying point to ensure his fellow Decepticons were willing to end the alliance abruptly, and leave the Autobots stranded on Cybertron. Fangry accompanied Bludgeon and the Decepticons to the massacre on planet Klo, and after the Autobots arrived and were successfully ambushed, Fangry served as lead tracker hunting the remaining five Autobots. He again tried to attack Grimlock, who dispatched him with a single punch to the chest and out the back.

(Note: Fangry's origin is unknown. He was not one of the original Nebulan-bonded Decepticon Headmasters, so either Zarak recruited more Nebulan partners for the Decepticons behind-the-scenes in Headmasters #4, or he returned to Nebulos for a recruitment drive at some later date.)

Generation 2
Fangry appears rather briefly as part of Bludgeon's Warworld-Decepticons during their Prime-baiting attack against Earth. In the course of the operation he brandishes a pair of guns, though never actually attacks anything with them, and transforms all of once. While he presumably survives Megatron's return and Bludgeon's resulting... er, "retirement", he is not actually seen afterward. Most likely, he's trying to collect those five triliters of Energon resin he owes Starscream because of a bet they made about the Bludgeon-Megatron battle's outcome.

Generation 1

 * Fangry (Headmaster, 1988)

Fangry transforms into a werewolf that has been bitten by a vampire.